Escape the temple is a classical text game I created in C# and Unity. The game engine is a simple Finite State Machine. I created the FSM using an enumerator and a big if statement calling the various functions for each state.
While it is clearly unnecessary to use Unity for a text adventure game, this is a project to help me learn all of the basics of Unity 4.3 and C# also. The goal is that eventually I should be able to use C# in a variety of instances, including .NET and Unity.
You can play the game here: http://gamebucket.io/game/8d8aae41-a077-4660-9916-39f678f8f14b
You can view the back end code here: https://github.com/dannyb648/escapeTheTemple